Experiments

Discuss map ideas, techniques, and give help.
Fishman92
Mjolnir Mark IV
Posts: 528
Joined: May 22nd '09, 21:54

Dugit wrote:Do you mean the player is a ghost, or is in a haunted area, or in a dream level?
No?

A ghost is one of the covenant vehicles in halo! :S
User avatar
Dugit
Vidmaster
Posts: 1803
Joined: Mar 22nd '09, 16:33
Location: Hampshire, UK
Contact:

I've never played Halo. Pity my ignorance.
Polyplicity my second (less sucky) net pack. Go on. Download it. You know you don't want to.
Marathon Aeon- My scenario in the works ~on Simplici7y

riveting six-vertice amnesty ratifications
Fishman92
Mjolnir Mark IV
Posts: 528
Joined: May 22nd '09, 21:54

Ok, I've completed level 1! Now for level 2! :D

Just need some halo poseable moels and a comp that can read them to make some enemy sprites :L
User avatar
Caleb
Born on Board
Posts: 73
Joined: Jan 2nd '10, 19:03
Location: Pennsylvania
Contact:

Nice screens. :) Looks awesome.
"Cause I got a shotgun, and you ain't got one."
Image
Formerly Felldoh93
My Deviantart
Fishman92
Mjolnir Mark IV
Posts: 528
Joined: May 22nd '09, 21:54

Screens of level 2.

[attachment=3520:l2s1.jpg]
[attachment=3521:l2s2.jpg]
[attachment=3522:l2s3.jpg]
User avatar
Caleb
Born on Board
Posts: 73
Joined: Jan 2nd '10, 19:03
Location: Pennsylvania
Contact:

Awesome, as always so far.
"Cause I got a shotgun, and you ain't got one."
Image
Formerly Felldoh93
My Deviantart
Fishman92
Mjolnir Mark IV
Posts: 528
Joined: May 22nd '09, 21:54

Fell wrote:Awesome, as always so far.
Thanks!
When I release this, I will do so chapter-by-chapter. That's once I actually have monsters in (wont take long now, finally got blender working!).
There'll also be music, and cutscenes, and dialogue (thanks to halo.bungie.org for dialogue, bungie.net for music).

If anyone has any other ideas for stories for chapters, just post them!
Fishman92
Mjolnir Mark IV
Posts: 528
Joined: May 22nd '09, 21:54

More level 2 screens!!
[attachment=3527:h1.jpg]
[attachment=3528:h2.jpg]
[attachment=3529:h3.jpg]
[attachment=3530:h4.jpg]

Geometry is almost done for this map... still need to put things in.
User avatar
Dugit
Vidmaster
Posts: 1803
Joined: Mar 22nd '09, 16:33
Location: Hampshire, UK
Contact:

Nice. Can't wait for the release. Nice job, Fishman.
Polyplicity my second (less sucky) net pack. Go on. Download it. You know you don't want to.
Marathon Aeon- My scenario in the works ~on Simplici7y

riveting six-vertice amnesty ratifications
Fishman92
Mjolnir Mark IV
Posts: 528
Joined: May 22nd '09, 21:54

Dugit wrote:Nice. Can't wait for the release. Nice job, Fishman.
The release lol, may be a while. I have a LOT of sprites to make lol... first up, Grunts!
User avatar
ukimalefu
Mjolnir Mark IV
Posts: 623
Joined: Aug 21st '08, 17:25
Contact:

Oh PLEASE deliver the complete scenario. I know Bungie likes Aleph One, so I don't thnk they'd have any problem with halothon. I think.
NXF
Cyborg
Posts: 163
Joined: Jan 8th '10, 20:36
Location: uhh, UN?
Contact:

Fishman92 wrote:The release lol, may be a while. I have a LOT of sprites to make lol... first up, Grunts!
It would be great if their heads could explode into confetti like in Halo 3, but I don't think Aleph One has that functionality. Keep up the good work.

Also, will this prevent more work on Sundown?
User avatar
gmanyo
Mjolnir Mark IV
Posts: 767
Joined: Feb 9th '09, 13:28
Contact:

Looks great, but are you sure this is legal?
Image
Fishman92
Mjolnir Mark IV
Posts: 528
Joined: May 22nd '09, 21:54

gmanyo wrote:Looks great, but are you sure this is legal?
I have tried contacting bungie on this to ask about this, but i'm still waiting a reply.
fier wrote:QUOTE(fier)Also, will this prevent more work on Sundown?
I am using this to gain more mapping experience, and I will probably end up using some of the ideas in sundown :).
User avatar
goran
Vidmaster
Posts: 1468
Joined: Feb 2nd '06, 19:51
Contact:

gmanyo wrote:Looks great, but are you sure this is legal?
Here's the bible for ya! Read with care.

Source:
http://www.xbox.com/en-US/community/developer/rules.htm

We know that people like you love our games and sometimes want to use things like gameplay footage, screenshots, music, and other elements of our games (?Game Content?) to make things like machinima, videos, and other cool things (your ?Item? or ?Items?). We?d like to make that easier for you. So long as you can respect these rules, you can use our Game Content to make your Items.

What can I do?

Here?s the magic words from our lawyers: so long as you respect these rules, Microsoft grants you a personal, non-exclusive, non-transferable license to use and display Game Content and to create derivative works based upon Game Content, strictly for noncommercial and personal use. We can revoke this limited use license at any time and for any reason.

If you share your Items with your friends or post them on your web site, then we?d also like you to include the following notice about the Game Content. You can put it in a README file, or on the web page from where it?s downloaded, or anywhere else that makes sense so long as anyone who sees your Item will also find this notice.

[The title of your Item] was created under Microsoft?s ?Game Content Usage Rules? using assets from GAMENAME, © Microsoft Corporation.

You can also put a link to this page so people know what the Game Content Usage Rules are.

So what does that mean?

We're giving you some very broad rights to create and redistribute content. You don?t have to post the content on your own site ?? you can link to a third-party site containing your Items if you?d prefer to store them there.

And by the way, these Rules only cover games published by Microsoft Game Studios and where Microsoft owns the copyright. We can?t give you permission to use games from other publishers or games where Microsoft doesn?t own the IP. Sorry, but you?ll have to contact them for that. Where you see a link to this text on a game?s community website, then you?re good to go. As you can see, this will give you access to some of the most popular titles on the PC and Xbox 360, including: Age of Empires (all versions) Flight Simulator (all versions)* Forza Motorsport (all versions)* Halo: Combat Evolved, Halo 2, and Halo 3 Kameo Perfect Dark Zero Project Gotham Racing (all versions)* Rise of Nations (all versions) Shadowrun Viva Piñata Use of individual vehicles may require permission from their manufacturer.For other Microsoft Game Studios games, you?ll want to look on the community website to see if there?s a link to these Rules. If there is, you?re good to go.

Are there restrictions?

It?s tough to predict everything people will do, but there are some things that you can be sure will get our attention.You can?t reverse engineer our games to access the assets or otherwise do things that the games don?t normally permit in order to create your Items.You can?t use Game Content to create pornographic or obscene Items, or anything that contains vulgar, racist, hateful, or otherwise objectionable content. We can?t help you much here except to say that just like the old saying goes, you know it when you see it.You can?t sell or otherwise earn anything from your Items. We will let you have advertising on the page with the Item on it, but that?s it. That means you can?t sell your Item, post it on a site that requires subscription or other fees, solicit donations for your Item of any kind (even by PayPal), use it to enter a contest or sweepstakes, or post it on a page you use to sell other items (even if those other items have nothing to do with Game Content or Microsoft). This doesn?t restrict you from using your Item for film festivals ?? that?s not our intention, even if you get a prize for winning. But where someone is trying to promote their commercial venture (even just a commercial website) with a ?machinima contest?, they need our permission to do this. If they?ve got our permission you?ll know?You can?t necessarily use the soundtracks or audio effects from the original game. We often license those from third parties and don?t have the rights to pass them on to you. We might mention on the community website for a particular game whether you have these rights, so you?d do well to check. And you might need permission from a third party, especially for games with licensed music. But we?ll confirm right here that the music from Halo 3 is available for your use in non-profit ventures thanks to an arrangement with O?Donnell/Salvatori, Inc., composers of this iconic theme.You can?t infringe anyone?s IP rights in your Item, even if the IP rights being infringed don?t belong to Microsoft. Among other things that means you can?t use any of Microsoft?s trademarked logos or names except in the ways described in the pages linked from www.microsoft.com/trademarks.If you add to the game universe or expand on the story told in the game with ?lost chapters? or back story or anything like that, distribution of your Item in any form constitutes a grant by you of a royalty-free, non-exclusive, worldwide, license to Microsoft and any of Microsoft?s partners to use that Item for any purpose and without obligation to pay you anything or credit you. (Sorry, but our lawyers tell us we need to do this in order to avoid frivolous lawsuits.)If you grant anyone the right to build on your Item, anything they create will be governed by these Rules too and we?re leaving it up to you to tell them. We don?t mind if other people help you out, but you have to be clear with them that it?s not you giving permission, it?s us. (That?s how we make sure everyone plays by the same rules.)If you do any of these things, it?s not impossible that you?ll hear from Microsoft?s lawyers who may tell you that you have to stop distributing your Items right away, or who may tell you that you need a commercial license, or who may have other comments. If you think it?s tough to predict what people will do with game content, imagine trying to peer into the mind of a lawyer?

There?s still a way to do some of these things we?ve excluded, but you have to contact us for a commercial license. If you?re interested in doing that, send a mail to gamevids*at*microsoft.com. (And it?s not that we hate the word ?machinima? and are trying to rename it into ?gamevids? ?? this is related to a character limit issue on our server side for automated aliases, not a nefarious plot to rename anything.) And if you?re running a real festival, we?d like to discuss with you because you?ll probably want to do things like redistribute festival DVDs and the like, and we want to help you take care of that.

Thanks, and have fun!
Last edited by goran on Jan 19th '10, 09:31, edited 1 time in total.
Fishman92
Mjolnir Mark IV
Posts: 528
Joined: May 22nd '09, 21:54

Goran wrote:The rules for Microsoft games can be found here:
http://www.xbox.com/en-US/community/developer/rules.htm
Thanks alot, I'll read through this later.

EDIT: Read through, now all I need is permission to use the sounds from Bungie.... But once that's done I will release :D
Last edited by Fishman92 on Jan 19th '10, 09:30, edited 1 time in total.
User avatar
Dugit
Vidmaster
Posts: 1803
Joined: Mar 22nd '09, 16:33
Location: Hampshire, UK
Contact:

Fishman92 wrote:Thanks alot, I'll read through this later.

EDIT: Read through, now all I need is permission to use the sounds from Bungie.... But once that's done I will release :D
Yes! I hope Bungie does allow it.
Polyplicity my second (less sucky) net pack. Go on. Download it. You know you don't want to.
Marathon Aeon- My scenario in the works ~on Simplici7y

riveting six-vertice amnesty ratifications
User avatar
gmanyo
Mjolnir Mark IV
Posts: 767
Joined: Feb 9th '09, 13:28
Contact:

Fishman92 wrote:Thanks alot, I'll read through this later.

EDIT: Read through, now all I need is permission to use the sounds from Bungie.... But once that's done I will release :D
They might not, seeing as they don't even have the right to distribute many of their sounds (they get it from other places).
Image
User avatar
treellama
Vidmaster
Posts: 6107
Joined: Jun 2nd '06, 02:05
Location: Pittsburgh
Contact:

gmanyo wrote:They might not, seeing as they don't even have the right to distribute many of their sounds
This is 100% untrue. How about you not post when you don't know what you're talking about?
User avatar
gmanyo
Mjolnir Mark IV
Posts: 767
Joined: Feb 9th '09, 13:28
Contact:

This is 100% untrue. How about you not post when you don't know what you're talking about?
You can?t necessarily use the soundtracks or audio effects from the original game. We often license those from third parties and don?t have the rights to pass them on to you. We might mention on the community website for a particular game whether you have these rights, so you?d do well to check. And you might need permission from a third party, especially for games with licensed music.
Last edited by gmanyo on Jan 19th '10, 15:01, edited 1 time in total.
Image
User avatar
treellama
Vidmaster
Posts: 6107
Joined: Jun 2nd '06, 02:05
Location: Pittsburgh
Contact:

So, they can't give anybody else permission to distribute the sounds. That doesn't mean they don't have the right to distribute them themselves. If they didn't, they couldn't legally sell their games.

Do you see the difference?
Last edited by treellama on Jan 19th '10, 15:30, edited 1 time in total.
User avatar
gmanyo
Mjolnir Mark IV
Posts: 767
Joined: Feb 9th '09, 13:28
Contact:

Treellama wrote:So, they can't give anybody else permission to distribute the sounds. That doesn't mean they don't have the right to distribute them themselves. If they didn't, they couldn't legally sell their games.

Do you see the difference?
Yes, but they also might not be allowed to distribute the sound independent from the game. If I download a sound from soundsnap.com (for which my free one year account just ran out, dammit) I can use it in a videogame which I can distribute freely. I cannot give this sound to other people separate from the game package, because it isn't mine to distribute, it's Soundsnap's. So yes, that actually does mean they might not have the right to distribute the sound themselves.
Last edited by gmanyo on Jan 19th '10, 15:40, edited 1 time in total.
Image
User avatar
treellama
Vidmaster
Posts: 6107
Joined: Jun 2nd '06, 02:05
Location: Pittsburgh
Contact:

Are you kidding me? In no way does it mean, that, first of all. You said simply "they don't even have the right to distribute many of their sounds" which, unless you have proof they are using unlicensed, copyrighted sounds, I still contend is false.

Then, you start with some nonsense about distributing them independently of a video game. Except, the sounds come with Halo, maybe you've heard of it, it is a video game.

Perhaps you originally meant, "they don't have the right to allow redistribution of many of their sounds," which may be the case, but instead of apologizing for your misstatement and explaining what you actually meant, you proceeded to make an ass of yourself trying to support your original mistake. It would annoy people much less if you took the former approach. If you continue to do things which annoy people, they will start to think you are intentionally trying to annoy them, and get hostile.
Last edited by treellama on Jan 19th '10, 15:57, edited 1 time in total.
User avatar
gmanyo
Mjolnir Mark IV
Posts: 767
Joined: Feb 9th '09, 13:28
Contact:

Treellama wrote:Perhaps you originally meant, "they don't have the right to allow redistribution of many of their sounds," which may be the case, but instead of apologizing for your misstatement and explaining what you actually meant, you proceeded to make an ass of yourself trying to support your original mistake. It would annoy people much less if you took the former approach. If you continue to do things which annoy people, they will start to think you are intentionally trying to annoy them, and get hostile.
Oh, I get you now. I though you meant "We (bungie) cannot give you the sounds for you to redistribute" not "We can't legally allow redistribution of the sounds". I was thinking "redistribute" meant Bungie giving someone else the sound, then having that person distribute the sound. I'm an idiot, sorry, I'm really not trying to annoy people. It comes naturally.

Still, though, they might not give you permission to use the sounds.
Last edited by gmanyo on Jan 19th '10, 16:11, edited 1 time in total.
Image
User avatar
RyokoTK
Vidmaster
Posts: 4161
Joined: Mar 7th '06, 07:04
Location: Saint Paul, MN

Someday someone is going to stand up to Treellama.
Post Reply