MMR Creations

Discuss map ideas, techniques, and give help.
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RyokoTK
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Posts: 4161
Joined: Mar 7th '06, 07:04
Location: Saint Paul, MN

Today, irons and I joined forces to bring you the EMFH map "Python Dancer." It took us 7 turns to complete and is probably best for 4 players. It has an open and natural feel to it, and the cohesion between our parts actually surprises me. Feel free to play it and enjoy, while we figure out what to do with it.

EDIT: Already submitting a fixed version, putting some high-flying ammo back down on the floor.
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pythondancer11.zip
(39.47 KiB) Downloaded 194 times
Last edited by RyokoTK on Jul 12th '06, 05:08, edited 1 time in total.
irons

The five turns that made the map's structure, with Ryoko going first:

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RyokoTK
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Joined: Mar 7th '06, 07:04
Location: Saint Paul, MN

FullDiaper and I present to you... Last Goodbye. Another map that would probably lend itself to four players.
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lastgoodbye.zip
(47.14 KiB) Downloaded 179 times
FullDiaper
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Joined: Jan 30th '06, 10:20
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I really like the map Irons and you have made, it kick serious ass!
irons

There was a floaty AR in the map, and Ryoko and I decided that the TOZT should leave, in favor of the alien weapon. So here is the next version:
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python.dancer_1.2.zip
(39.69 KiB) Downloaded 232 times
Last edited by irons on Sep 21st '06, 21:49, edited 1 time in total.
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Yowza
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Joined: Jan 26th '06, 17:54
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Very fun map, there is enought ammo to run amock with whatever weapon you choose. But it is a little to fast spawnkilling with the rockets.
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RyokoTK
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Location: Saint Paul, MN

Here is the second map by irons and yours truly: Horizontal Sync. This one is also fairly large, and I would recommend something in the neighborhood of 4-5 players. It's not "quite" final yet, but it's close enough.
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horisync.zip
(45.63 KiB) Downloaded 187 times
Last edited by RyokoTK on Jul 20th '06, 15:43, edited 1 time in total.
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irons
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*bump*

Ryoko and I just completed a new MMR level called "Learning to Live." I won't upload it just yet (I'll let Ryoko do the honors), but here's an animation of the process for the curious:

[attachment=2216:learning_to_live.gif]
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learning_to_live.gif
learning_to_live.gif (51.64 KiB) Viewed 4564 times
underworld : simple fun netmaps // prahblum peack : simple rejected netmaps
azure dreams : simple horrible netmaps // v6.0!!!: thomas mann's greatest hits : simple simple netmaps
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RyokoTK
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Location: Saint Paul, MN

Oh, suddenly it's my responsibility? Jerk.
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learningtolive.zip
(59.1 KiB) Downloaded 184 times
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RyokoTK
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Location: Saint Paul, MN

This is a map $lave and I made. It's called Arrakeen. We did it in only four turns, so it lacks the nicely conjoined feeling that the maps Irons and I made, but we think it's pretty good too.



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Arrakeen.zip
(54.2 KiB) Downloaded 182 times
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RyokoTK
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Location: Saint Paul, MN

After the rousing success of Arrakeen, Slave and I made another map. This one is called Industrial Skydiving and it's pretty large.



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Industrial_Skydiving.zip
(49.35 KiB) Downloaded 182 times
gyffes
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Joined: Dec 6th '06, 22:10
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I like Skydiving; we had some decent rounds in it at th'office. What's needed to make it Survival-able?
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