Can Lua Modify The FOV?

Have a question, suggestion, or comment about Aleph One's features and functionality (Lua, MML, the engine itself, etc)? Post such topics here.
Post Reply
User avatar
ftg.death.rhino
Born on Board
Posts: 62
Joined: Apr 23rd '13, 22:03

Maybe there is way around Extra-vision...
Liquid Fader Removal

Code: Select all

<marathon>
<!-- BAN ALL WHO REFUSE TO DOWNLOAD --!>
<player index="0" opacity="0"/>
</marathon>
User avatar
irons
Vidmaster
Posts: 2651
Joined: Mar 1st '06, 20:44
Location: (.Y.)
Contact:

You can use MML to change extravision's FOV.

Code: Select all

<marathon>
  <view>
    <fov extra="80"/>
  </view>
</marathon>
User avatar
Overwatch_C-17
Born on Board
Posts: 26
Joined: Aug 18th '13, 00:21
Location: Indonesia

Can I make a spawn monster function using LUA?
User avatar
irons
Vidmaster
Posts: 2651
Joined: Mar 1st '06, 20:44
Location: (.Y.)
Contact:

The Aleph One Lua Scripter's Guide (should be included with any download of the engine, under docs/Lua.html) is worth reading in its entirety. As you go through it, you will come up with ideas you never thought possible. In this case, your question is covered at the beginning of the Monsters section.
Post Reply