aleph one/VM.lua keeps crashing!

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Horkeldorf
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Whenever I try to load up visual mode with a shapes file containing custom textures, aleph one unexpectedly quits when I change the texture set in visual mode to the set containing the custom textures. It's also probably worth mentioning that this crash did not happen when I was using a powermac g4. It only seems to happen on the macbook pro I just got.

Hopefully I didn't stupidly overlook something too important.
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Dugit
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If it's only happening on that computer, then I'd assume it's the computer. But then I'm probably wrong.
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interion
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Dugit wrote:If it's only happening on that computer, then I'd assume it's the computer. But then I'm probably wrong.
Probably.
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Dugit
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At least I tried... [MErr]
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Horkeldorf
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Well this sucks. No one else with a macbook pro having this problem? And thanks for trying dugit.
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treellama
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Mine works fine, but I don't have your shapes file. I assume you have the latest versions of Aleph One and VM.lua.
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Horkeldorf
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I'm pretty sure I have the latest version of visual mode. I've got 0.22.1 of aleph one. I tried it with the latest preview build and it did the same thing so i dunno if that's the problem.
[attachment=3436:Custom_shapes.shpA.zip]

Here's my shapes file.
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Custom_shapes.shpA.zip
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treellama
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The custom texture is in the Pfhor set? Works fine on my Macbook Pro.
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Horkeldorf
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Yeah it's the one in the pfhor set. I just tested out the winter 1.2 shapes to see if that worked and it ran just fine. Would this maybe have something to do with the fact that I made the shapes file on shapefusion?
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