Monster Corpses

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megabyte
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Is there a way to delete monster corpses using lua? I'd like to actually delete them and not just make them invisible.
Its just like the story of the grasshopper and the octopus. All year long the grasshopper kept burying acorns for winter while the octopus mooched off his girlfriend and watched TV. Then the winter came, and the grasshopper died, and the octopus ate all his acorns and also he got a racecar. Is any of this getting through to you?
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irons
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No.
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Wrkncacnter
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You should be able to teleport the player to the current level to restart the level. That would get rid of the monsters.
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Dugit
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Couldn't you just edit the physics in Anvil? Why not remove the 'corpse' sequence for each monster, so when it falls/explodes, there is no corpse?

Now that I think of it, what about in Shapefusion?
Last edited by Dugit on Feb 28th '10, 11:28, edited 1 time in total.
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envy
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you could also add some sequences and crop it out bit by bit so it looks like they fade into the ground.

Edit: Can you add sequences?
Last edited by envy on Feb 28th '10, 19:41, edited 1 time in total.
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Megabyte wrote:I'd like to actually delete them and not just make them invisible.
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CryoS
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oe you texture THEN place monsters.
What are you, if not seven different shades of stupid?
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