You see how cool the Rubicon Assault Rifle looks?
My suggestion is to not use the High-Res version.
It looks less cool than the low res.
If you MUST have a High-Res weapon, just sharpen up the low-res version.
In The Shadows.
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- Vidmaster
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- Shadowbreaker
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IMO, they should have just slightly overlayed the original rubi AR on the high res one... the new weapons are incredibly similar in shape to the old ones, but they seriously lack textures...
- L'howon
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Well, I would hope they would be similar in shape. It was just a better resolution update for them. Plus, with all the better looking textures, etc, really grainy and pixelated weapons (Especially the AR) would just look out of place.Shadowbreaker wrote:IMO, they should have just slightly overlayed the original rubi AR on the high res one... the new weapons are incredibly similar in shape to the old ones, but they seriously lack textures...
As far as "coolness", it's all a matter of opinion. I happen to like the high-res weapons much more than the original. Whatever works for ITS is your decision though Fish.
I have been wading in a long river and my feet are wet.
I could be wrong, but I'm pretty sure forge can't open unimapped map files. Anvil also seems to have problems opening .shpA files, but changing the name to shapes.shp? (and the resource to shp??) should allow you to open them.Fishman92 wrote:why do most scenario's maps open in forge, but not display anything? same with shapes and anvil. Why?
- tehWastedJamacan
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upload it monday, if you can. I get my BRAND NEW LAPPY monday!
D?rovací tvá?í.
Fobo: I find it hard to keep a sentence down under two paragraphs.
The new AR is up on http://marathonshadows.blogspot.com/ so check it out! (it may be a bit dark but nm.
*Starts frantically downloading anything with the name Kurrin at all associated with it*Kurinn wrote:Oh cool, plagiarism!
I wish he'd steal some of my shit though... I actually ask people to.
Go download Kurinn's High-Res Water off of Fireball. Your low-res liquid sucks!![]()
By the way Fish, the new AR looks great, kind've like an M1 Garand though maybe that's just the size of the picture.
- tehWastedJamacan
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¡Me lo gusta mucho! Meta, pienso el mismo al primero...
but its a little different... It needs a little definition.
but its a little different... It needs a little definition.
D?rovací tvá?í.
Fobo: I find it hard to keep a sentence down under two paragraphs.
- tehWastedJamacan
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spanish- i like it a lot. Meta, i thought the same thing at first...
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Fobo: I find it hard to keep a sentence down under two paragraphs.
- tehWastedJamacan
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nice
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Fobo: I find it hard to keep a sentence down under two paragraphs.
- Lawstiker
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So basicly the blue bar is your health and the red bar is your oxygen, or are you going to go like Halathon and have the blue bar as the shield energy and the red bar as your actual health?Fishman92 wrote:The energy bar is the health bar. Blimey. It will be used as any ordinary health bar.
I made some artwork too!
Looks really good, wait, no The Light is Now Your Death Sentence?
I am hurt.
Edit This should be the title screen. Contact Pfhorrest for his algorithmic title screen generator!
![marathon [MAngry]](./images/smilies/5.png)
Edit This should be the title screen. Contact Pfhorrest for his algorithmic title screen generator!
Last edited by Meta on Jul 10th '09, 15:31, edited 1 time in total.
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- Vidmaster
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You may want to put a link to your blog in your signature.
I see an update, and then at first I'm like "Alright!!"
And then I'm like "what page was the link?"
As far as what I've seen, you've got the environment down pat.
I sure do hope you put in some more "theatrical" experiences for each level to go along with the game play.
I remember the first time you meet the Assassin type Pfhor in Apotheosis. Apotheosis is an incomplete scenario, but that level was BAD-ASS.
The actual level itself had only what? Like 20 some total enemies? But it was so cool you didn't care.
Its not my project but I'd be sure to employ some special situation with a scenario title like "IN THE SHADOWS" for a couple levels.
There are other scenarios that employ "ominousnessness" to they're levels too.
I see an update, and then at first I'm like "Alright!!"
And then I'm like "what page was the link?"
As far as what I've seen, you've got the environment down pat.
I sure do hope you put in some more "theatrical" experiences for each level to go along with the game play.
I remember the first time you meet the Assassin type Pfhor in Apotheosis. Apotheosis is an incomplete scenario, but that level was BAD-ASS.
The actual level itself had only what? Like 20 some total enemies? But it was so cool you didn't care.
Its not my project but I'd be sure to employ some special situation with a scenario title like "IN THE SHADOWS" for a couple levels.
There are other scenarios that employ "ominousnessness" to they're levels too.
- tehWastedJamacan
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We interrupt this regularly scheduled broadcast for a Public Service Announcement:
ITS IN HIS SIGNATURE, DUMBASS.
This has been a Public Service Announcement.
ITS IN HIS SIGNATURE, DUMBASS.
This has been a Public Service Announcement.
D?rovací tvá?í.
Fobo: I find it hard to keep a sentence down under two paragraphs.