Well now, it seems the new topic posting issue has been fixed finally. Anyways, checkout the textures I did long ago. Unfortunately I lost most of the work files due to an external hard crash. Only the final products survived the crashed so this is what I have.
http://flyingmacs.com/ddstation/central.html
Click on "Marathon 2"
Marathon 2 Texture Facelift
the texture thumbs don't work. It's a pity, the textures look neat at 50x50 pixels.
I don't have a popup blocker. Gotta be something else.
Not working for me either. Not in Firefox or Internet Explorer.
Internet explorer tells me to debug it... which I can't do soo, it must be broken.
Internet explorer tells me to debug it... which I can't do soo, it must be broken.
Last edited by Zott on Jan 26th '07, 19:56, edited 1 time in total.
Doesn't work for me either. (such a shame, i was expecting something sweet)
Works for me
-
- Born on Board
- Posts: 28
- Joined: Feb 22nd '06, 16:15
- Contact:
Well, they're nice. But they're just 256x256, I've moved on to using 1024x1024 and higher texture dimensions...
The best way to predict the future is to prevent it.
- Phobos-Romulus
- Mjolnir Mark IV
- Posts: 582
- Joined: Nov 3rd '06, 02:48
- Location: Rochester MI
- Contact:
Works for me, great job!
shawn(at)fsu: My nephew wants to start doing game modding ...
hux: If he likes Halo, try modding for Marathon, the older Bungie fps game.
interkin3tic: Noooo!!! I did that in high school and look where I am now: SLASHDOT!!!
........
W: it's long and obnoxious, i like it
hux: If he likes Halo, try modding for Marathon, the older Bungie fps game.
interkin3tic: Noooo!!! I did that in high school and look where I am now: SLASHDOT!!!
........
W: it's long and obnoxious, i like it
Edit: wrong thread
Last edited by treellama on Jan 28th '07, 14:15, edited 1 time in total.
Some of these are really excellent. However, they are too small. Should be at least 512 natural resolution (not blown-up or resized, which always looks like hell).Coraxus wrote:Anyways, checkout the textures I did long ago.
I'm going to try some of these, though. I still have some 256's in use, and they actually look very acceptable even at 1650 wide with the HUD. The water door is a nice addition, as is the metal lattice.
Great work! More please!
P.S. Thank you, thank you, thank you for Sewage 25! That has been one texture I could never find a replacement for. The one in the Hi-Res Texture Set is just terrible, but this one of your is sweet! Thank you!Coraxus wrote:Anyways, checkout the textures I did long ago.
- herecomethej2000
- Mjolnir Mark IV
- Posts: 633
- Joined: Jan 22nd '06, 17:26
- Contact:
SpeedyG started working on them as well though I havent heard anything in a little while http://www.pfhorums.com/viewtopic.php?t=1992&st=40
not bad though perhapse youguys could work together and dish out something better then Tim vogels project, but then that was the problem with vogels project that It had a veratity of artists doing each texture
not bad though perhapse youguys could work together and dish out something better then Tim vogels project, but then that was the problem with vogels project that It had a veratity of artists doing each texture
Last edited by herecomethej2000 on May 19th '07, 20:28, edited 1 time in total.
-
- Vidmaster
- Posts: 1232
- Joined: Jan 22nd '06, 18:27
- Location: Lake Nebagamon, WI
- Contact:
They're too clean looking.
But if you could make some all new textures that were all messed up after centuries of aging, and if they were made to make the actual game look as awesome as the M2 Chapter screens, then add light blue fog everywhere, that would be the most kick ass thing EVER.
But if you could make some all new textures that were all messed up after centuries of aging, and if they were made to make the actual game look as awesome as the M2 Chapter screens, then add light blue fog everywhere, that would be the most kick ass thing EVER.
- herecomethej2000
- Mjolnir Mark IV
- Posts: 633
- Joined: Jan 22nd '06, 17:26
- Contact:
did you look at speedy G's stuff?
- Coraxus
- Cyborg
- Posts: 87
- Joined: Jul 14th '06, 07:47
- Location: DryDock Station orbiting over Sov. Latifundia
- Contact:
I did, and I liked some of the details in some of the textures I've seen, though I kind of think that in some of the tiles, he should of made the a bit more recognizable like the original ones, but that's my opinion.
- herecomethej2000
- Mjolnir Mark IV
- Posts: 633
- Joined: Jan 22nd '06, 17:26
- Contact:
yah I agree, but they are good examples of the kind of gritty people would like to see.
Last edited by herecomethej2000 on May 24th '07, 01:44, edited 1 time in total.